Mountains of Madness: Crossroads of Conspiracies
A tragic curtain rises on the new world's highest peak - discovered in the deepest reaches of Antarctica dubbed The Mountains of Madness.
What will be the fate of the mountain climbing team, where suspicion, intrigue, and madness fills the air?
- Number of players: 5
- Time: About 4 hours
- Emphasis on deduction, emergent narrative, potential role play possibilties
There are no trigger warnings to note
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